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Concept Artist V

Iron Systems

 

Sunnyvale, CA, USA

Posted On: 2 days ago
Experience: 3+ years
Availability: Hybrid
Openings: 2
Category: Concept Artist V
Tenure: No Preference/Any
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Description

You will create development art and define visual directions for immersive AR/VR experiences.

This role is on-site.

Responsibilities

  • Define and evolve artistic direction and high production standards with creative and technical leaders.
  • Support R&D and prototyping to solve technical challenges through creative solutions.
  • Create production concepts and polished 2D marketing assets.
  • Collaborate on style guides and materials for internal and external teams.
  • Communicate visual goals and manage expectations with cross-functional partners.

Required Skills

  • 3+ years of experience in game development, film, or TV.
  • Proven ability to drive varied art styles ranging from stylized to realistic.
  • Strong knowledge of art and visual design principles related to environment design.
  • Deep understanding of 2D and 3D art pipelines, including technology requirements and development trade-offs.
  • Experience articulating visual vision to multidisciplinary contributors, including technical and 3D artists.
  • Ability to manage multiple projects, set priorities, and meet deadlines.

Preferred Skills

  • Experience with visual development, architectural visualization, or emerging technologies.
  • Proficiency with 3D software such as Maya, 3DsMax, or Blender.
  • Technical understanding of Unity or Unreal engines and VR platforms like Rift, Vive, or GearVR.

Education

Any Graduate

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