You will build software tools, infrastructure, and systems used by designers, researchers, and engineers to improve their work.
Responsibilities
Train deep learning models for interaction explorations and design.
Design, test, and iterate on prototypes and user studies with researchers.
Integrate, validate, and optimize data pipelines using scripts.
Produce and maintain documentation for tools, methods, training, and processes.
Develop and maintain tools surrounding integrated machine learning infrastructure.
Required Skills
4+ years development experience in Python, C#, or C++.
3+ years of experience with Unreal (infrastructure/tools/plugins).
3-5+ years of prototyping or game development related experience.
Knowledge in game development, tools, and pipelines including working with 3D assets, scripting/tool development, shaders (GLSL/HSLG), VFX, post-processing, and/or procedural effects and animations.