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OpenXR App Developer

HUMAC INC

 

Redmond, WA, USA

Posted On: 30+ days ago
Experience: 5+ years
Availability: Onsite
Openings: 2
Category: OpenXR App Developer
Tenure: No Preference/Any
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Description

You will build and maintain OpenXR-based XR applications and immersive experiences across various runtimes and devices.

Responsibilities

  • Develop XR applications end-to-end, including architecture, implementation, testing, and iteration.
  • Build interactive features including input handling for controllers and hands, scene interaction systems like grabbing and ray interactions, and 3D UI.
  • Implement rendering and performance optimizations focusing on frame pacing and latency-sensitive updates.
  • Integrate platform features such as tracking spaces, anchors, and passthrough or scene understanding via extensions.
  • Debug runtime and device issues regarding graphics, tracking, and input to provide clear reproduction steps and fixes.

Required Skills

  • 5+ years of professional software development experience.
  • Hands-on experience shipping 3D real-time applications such as XR, games, simulation, or visualization.
  • Practical experience with OpenXR core concepts including instances, sessions, swapchains, spaces, and actions.
  • Strong C/C++ and/or C# programming skills.
  • Experience with Unity (C#) and the OpenXR plugin ecosystem, Unreal (C++), or custom native OpenXR rendering with Vulkan, OpenGL, or DirectX.
  • Understanding of XR rendering and performance constraints, specifically 72/90/120 FPS targets and GPU/CPU bottlenecks.
  • Solid debugging skills for real-time environments.

Preferred Skills

  • Experience with OpenXR extensions such as hand tracking, eye gaze, foveated rendering, or scene extensions.
  • Graphics programming experience with Vulkan, OpenGL, DirectX, shaders, or profiling tools like RenderDoc.
  • Android XR experience involving Gradle, NDK, or JNI.

Education

Any Graduate

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