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Principal Software Engineer

NVIDIA

 

Santa Clara, CA, USA

Posted On: 1 day ago
Experience: 15+ years
Availability: Onsite
Openings: 1
Category: Principal Software Engineer
Tenure: No Preference/Any
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Description

You will architect, build, and operate cloud services for video technologies.

This role is on-site.

Responsibilities

  • Architect and implement complex cloud services using Go.
  • Integrate system and runtime components across Vulkan/Proton and video streaming teams.
  • Optimize Unreal Engine performance alongside game and application developers.
  • Drive technical discussions to deliver clean, reusable, and testable solutions.
  • Support software functionality with a customer-centric approach.

Required Skills

  • 15+ years of hands-on experience building complex services.
  • Expertise in Go (Golang) and cloud service development.
  • Experience designing high-scale, reliable systems.
  • Deep understanding of HTTP REST APIs, gRPC, security, and networking.
  • Proficiency in API development influenced by UX/UI/CLI requirements.
  • Strong debugging skills to pinpoint underlying issues.
  • Familiarity with Java, Spring Boot, AWS, Gatling, and Python.

Education

Any Graduate

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