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Software Developer V

Iron Systems

 

Seattle, WA, USA

Posted On: 30+ days ago
Experience: 8+ years
Availability: Hybrid
Openings: 2
Category: Software Developer
Tenure: No Preference/Any
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Description

Design and implement rendering technologies for next-generation games on Oculus Quest.

Responsibilities

  • Research and implement rendering feature sets in collaboration with artists, designers, and engineers.
  • Develop highly-productive content workflows and tools alongside technical artists.
  • Perform extensive profiling and optimization to meet strict performance goals.
  • Manage the entire development life-cycle from initial concept to launch.

Required Skills

  • 8+ years of professional experience in software development.
  • 5+ years of professional experience using Unity.
  • Deep experience in object-oriented software development using C++ or C#.
  • Extensive GPU and shader experience.
  • Proficiency with modern APIs and languages including Vulkan, DX11, HLSL, GLSL, ShaderLab, and Shader Graph.
  • Strong 3D math skills.
  • Proven ability in systems design to achieve specific performance or quality goals.

Preferred Skills

  • Background in AR or VR development.

Education

Any Graduate

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