Enhance and maintain sophisticated production-level graphics drivers.
Collaborate closely with various engineering teams to implement features and debug issues within GPU-specific drivers.
Validate GPU features for new hardware generations.
Education and Experience
Bachelor's degree or higher in Computer Engineering, Electrical Engineering, Computer Science, or a similar program with a focus on Software Engineering.
0–2 years of demonstrated software engineering experience.
Required Skills and Qualifications
Excellent programming skills with demonstrated experience in C/C++.
Strong problem-solving and debugging skills with a deep understanding of object-oriented principles.
Strong technical communication, interpersonal, and teamwork skills.
Experience in device driver development or equivalent close-to-hardware programming (embedded systems, operating systems/kernel, etc.).
Experience with complex software systems and architectures.
Experience writing clean, well-tested, maintainable code in an enterprise organization.
Experience delivering production-quality software engineering solutions on schedule.
Working knowledge of device driver development in OpenCL/CUDA, OpenGL, DirectX, or D3D.
Experience with GPU hardware programming.
Knowledge of GPU and CPU architectures.
Experience with parallel and asynchronous processing.
Experience with software performance analysis, optimization, and low-level programming.
Experience with 3D graphics and OpenCL, DirectX, and D3D